LoTek Arena Rules
These restrictions are meant to aid new players by cutting down on the tremendous
variety of equipment available, and to make duels more challenging by removing
some of the more powerful (some might say, unbalanced) items. Many of these
restrictions will be eased as the season progresses.
Car Design
- The 1/3 Spaces rule includes Cargo spaces (a Pickup at 13/11 can hold 8
spaces of weapons on one side). Remember that corner-mounted dropped weapons
count against both sides. Component Armor and Extra Magazines count
with the weapons they apply to.
- Gas is $40 and 6 lbs per pound, and must be bought in full pound increments.
You must have 150 miles worth of gas to compete.
- Gas tanks may be mounted in cargo space where available, and any CA on a
gas tank may be in cargo space as well. A gas tank is hit when the "cargo"
location is hit, regardless of whether it is in cargo space.
- We are not using the alternate encumbrance rules, so the weight of personal
equipment does not count against the weight a vehicle's chassis can hold.
- We are using the optional fire rules.
- Subcompacts can be streamlined and sloped at the loss of only 1 space (see
ADQ 7/4)
- Check out a detailed clarification of Component Armor.
Weapons Allowed
Note that there are a lot of abusive weapons, so only the ones here can be
used. Military weapons are absolutely forbidden. Plastique, Kamibombs, and anything
else that turns an entire vehicle into a mobile bomb is likewise forbidden.
- Machine Gun (Regular, Incendiary, or Explosive ammo)
- Vulcan Machine Gun (Regular, Incendiary, or Explosive ammo)
- Flechette Gun
- Vehicular Shotgun
- Recoilless Rifle (only standard ammo)
- Spike Gun
- Grenade Launcher
- Anti-Tank Gun (only standard ammo)
- Mine Flinger
- Oil Gun
- Paint Gun
- All Rocket Weapons
- Lasers (no IR, Pulse, or X-ray models)
- Flamethrowers (only normal ammo)
- All dropped weapons (no HT fuel)
- All dischargers
- Ramplates
- Hand weapons (except gyrosluggers & UR gyrosluggers)
Allowed as of 4/10/99
- Autocannon (only normal ammo)
- Recoilless Rifle HEAT ammo
- Laser-guided rockets
Allowed as of 4/17/99
Armor Allowed
Plastic armor is encouraged and can be made sloped, fireproof, laser-reflective,
and (as if) radarproof as desired. Metal armor is not allowed!
Equipment Not Allowed
Since most of the equipment is reasonable, it can be used unless listed here.
- Cyberlink
- Hi-Res Targeting Computer
- Hi-Res Single-Weapon Computer
- Laser Guidance Link
- ATAD
- Computer Gunner/Navigator
- Autopilot
- Remote Control Guidance System
- Bollix
- External Weapon Pods and Rocket EWPs
- Jump Jets
- Rocket Boosters
- Impact Armor
- Variable-Pitch Turbocharger
- Cargo Safe and Mini-Safe
- Armored Beer Refrigerator and Minifridge
- Bulk Ammo Box
Allowed as of 4/10/99
- Hi-Res Computer (not HRSWC)
- Laser-Guidance Link
- Rocket Boosters
Last Modified on April 11, 1999.
Aaron Mulder